Nature

2025 · Kaartspel

Nature

Players build and evolve animal species to grow populations in an ecosystem where food is limited and predators threaten survival. Each round is card-driven and split into an Adapting Phase—where cards are spent to increase population, grow body size, add trait cards, or be saved as food—and a Feeding Phase—where players attempt to feed their populations to score points. Traits modify foraging, defense, mobility, or predation, and body size/population interact with feeding and combat dynamics. A modular system lets players change the environment and add optional modules that alter mechanics and scenarios, creating different ecosystem combinations each play.

Spelers
1–4 best met 3
Speeltijd
30–45 min
Leeftijd
10+
Complexiteit
2,2 / 5
vanaf € 30,53EducatiefDierenHandbeheerSolo / Solitair spelSimulatie

Aan de tafels van Ludoya

Alle statistieken in Ludoya
21
Vastgelegde speelsessies
36
Spelers
47m 24s
Gemiddeld potje
6
In collecties
11
Op verlanglijsten

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.