Nature

2025 · Dieren

Nature

Players build and evolve animal species to grow populations in an ecosystem where food is limited and predators threaten survival. Each round is card-driven and split into an Adapting Phase—where cards are spent to increase population, grow body size, add trait cards, or be saved as food—and a Feeding Phase—where players attempt to feed their populations to score points. Traits modify foraging, defense, mobility, or predation, and body size/population interact with feeding and combat dynamics. A modular system lets players change the environment and add optional modules that alter mechanics and scenarios, creating different ecosystem combinations each play.

Spelers
1–4 best met 3
Speeltijd
30–45 min
Leeftijd
10+
Complexiteit
2,2 / 5
vanaf € 31,06KaartspelEducatiefSolo / Solitair spelHandbeheerVariabele opzet

Aan de tafels van Ludoya

Alle statistieken in Ludoya
23
Vastgelegde speelsessies
36
Spelers
45m 50s
Gemiddeld potje
11
In collecties
12
Op verlanglijsten

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.