Neuroshima Hex! 3.0: Mercenaries from Alabama

2007 · Gevecht

Neuroshima Hex! 3.0: Mercenaries from Alabama

A small expansion adds four mercenary unit tiles that can reinforce any army. Players choose one or more mercenaries to join their forces and keep the chosen tile visible (or marked with an HQ token) during play. In two-player games, each side may add one or two mercenaries; in three- or four-player games each player selects one mercenary tile and places it face down by their army. When drawing unit tokens a player may draw their mercenary instead of a regular unit, and the mercenary functions as a normal unit owned by that player for all game purposes.

Spelers
2–4 best met 2
Speeltijd
40 min
Leeftijd
10+
Complexiteit
2,2 / 5
8 op LudoyaUitbreiding voor basisspelSciencefictionTeamgebaseerd spelTegelplaatsingVariabele spelerskrachten

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