Orconomics

Economisch

Orconomics

Players compete to establish and control companies across ten industrial sectors of Orc society, including tourism, smuggling, and totemology. Companies generate income or losses and provide sector-specific abilities, while players gain or lose Trophies based on their presence and dominance. The sectors are assembled randomly, creating different relationships and values in each game. Players can found or raid companies, use powerful Influence Cards, and combine them with sector abilities to disrupt opponents. The game ends immediately when a player reaches the required number of Trophies.

Spelers
2–5 best met 5
Speeltijd
60 min
Leeftijd
10+
Complexiteit
2,7 / 5
vanaf € 22,94FantasieModulair bordVeiling / BiedenGebiedsmeerderheid / Invloed

Over het spel

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Publisher

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.