Paranoia, The Fifth Edition

1995 · Campagne-omgeving (spelwereld)

Paranoia, The Fifth Edition

A roleplaying game set in a darkly humorous future, where a well-meaning but deranged Computer protects humanity from real and imagined enemies in an underground complex. Players portray the Computer’s elite agents, tasked with finding and destroying threats while concealing their own disloyalty. Play centers on bureaucratic investigations, dangerous technology, mutants, mad scientists, and malfunctioning robots. Characters lie, cheat, betray one another, and try to survive the Computer’s scrutiny.

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Basisregels (minimaal nodig om te spelen)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Actietabel (tabel bepaalt de uitkomsten van acties)

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