Players Guide to the Changing Breeds

2003 · Supplement (regels/opties om de speelsessie te verbeteren)

Players Guide to the Changing Breeds

The other shapeshifting beings of the World of Darkness emerge from the shadows as they struggle to reclaim their place beneath Sun and Moon. Serpents, jaguars, spiders, sharks, hyenas, and other werebeasts pursue their own goals across jungles, savannas, skies, and seas. The eleven Changing Breeds beyond the Garou are described in detail, including their cultures, alliances, and societies such as the Beast Courts of Asia and the Ahadi of Africa. Character creation rules include Gifts, rites, and fetishes for playing any breed, while Storytellers gain new allies and antagonists for their chronicles.

Complexiteit
3 / 5
Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

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