Power Ups

2010 · Supplement (regels/opties om de speelsessie te verbeteren)

Power Ups

This supplement expands dungeon-crawling fantasy campaigns with new power-ups for every profession and race. It includes more than 50 perks for modifying spells and combat abilities, over 80 major abilities costing up to 100 points, new spells, minor abilities, and options such as bardic Songs, elemental Storms, and necromantic Foul Limbs. Guidelines cover how characters acquire and use these abilities, along with advice for designing new ones. The options support a range of play styles, from practical enhancements to unusual abilities such as Combat Haberdashery and Secret Teleportation.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Dobbelstenen (voornamelijk d6)

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