Ragami

2012 · Fantasie

Ragami

Players embody winged guardians who move around a city board to help residents resolve personal conflicts while interacting with holy men and demons that can aid or obstruct their efforts. On a turn, players spend action dice and cards to move their guardian, reposition holy men and demons, draw cards, or attempt to resolve conflicts by spending Points of Strength equal to the conflict’s value (1–6). Points of Strength come from white cubes, cards, holy men, cooperation with another guardian, or a die. Scoring awards Virtue Points for resolving conflicts, eliminating demons, assisting other guardians, and related goals; the game ends when conflict spaces are depleted or a player reaches 30 VPs. Plays 2–4 players, about 60–90 minutes.

Spelers
2–4 best met 4
Speeltijd
90 min
Leeftijd
8+
Complexiteit
2,6 / 5
vanaf € 6,00MythologiePlaatsen van werkersOpen selectieOpbouw van kaartenstapels, zakken en voorraden

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