Rescue

2016 · Niet-spelboek (maar gerelateerd aan RPG)

Rescue

A system-agnostic guide for planning rescue stories in tabletop roleplaying games. It outlines the three-act structure of the plot, including what needs to happen at the beginning, middle, and end. The guide covers preparation before developing a specific story and the elements to craft once the basic structure is in place. It can be used with any genre, setting, or rules system.

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