Rolemaster Companion III

1988 · Supplement (regels/opties om de speelsessie te verbeteren)

Rolemaster Companion III

A fantasy role-playing supplement that expands the core system with new character classes, weapons, spell lists, artifacts, and optional rules. It adds rules for initiative and mounted combat, along with critical strike charts covering effects such as plasma, acid, physical alteration, depression, stress, shock, and disruption. Additional attack charts cover plasma bolts, plasma balls, nether bolts, and nether balls, while a broad selection of professions and specialized classes supports new character concepts.

Spelers
0
Complexiteit
4 / 5
Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.