Round 1: Wake Me When I Die

1996 · Scenario / Avontuur / Module

Round 1: Wake Me When I Die

A two-round mystery adventure begins with an unusual delivery of mail: alongside the usual correspondence are a solicitor’s letter and a message from a person known only through newspaper reports. Players examine the letters, follow the clues, and piece together the circumstances behind the unexpected communication as the story unfolds.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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