Running Wild

2009 · Campagne-omgeving (spelwereld)

Running Wild

A sourcebook for Shadowrun, Fourth Edition, covering the animals, spirits, and other non-metahuman entities of the Sixth World. It presents mundane, paranormal, emergent, and feral beings, including creatures adapted to the Matrix and entities that operate beyond metahuman concerns. The book provides game rules for these beings and their unusual abilities, along with mechanics for characters to encounter, augment, train, and interact with them.

Complexiteit
2 / 5
Supplement (regels/opties om de speelsessie te verbeteren)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Dobbelstenen (voornamelijk d6)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.