Scoundrel Society

2015 · Kaartspel

Scoundrel Society

Players take on the roles of con artists competing to steal the most loot from a carefully selected mark without getting caught. Each turn, they play one of five action cards to lift loot, most of which are most effective when used alone. Loot cards provide unique abilities but also add suspicion, creating risks as the game progresses. When Constable Cramphorn appears among the final cards of the loot deck, the player with the highest suspicion is apprehended. The remaining players compare the value of their stolen goods to determine the winner.

Spelers
2–5 best met 4
Speeltijd
30–45 min
Leeftijd
14+
Complexiteit
1,9 / 5
BluffenOpen selectieHandbeheerTegenstanders dwarszitten

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