Sectors Twenty-Six & Twenty-Seven

2014 · Campagne-omgeving (spelwereld)

Sectors Twenty-Six & Twenty-Seven

Exploration continues across two remote sectors of unexplored space. Players discover new planets, visit active colonies, and investigate worlds that were once colonized but have since been abandoned. The sectors contain deserted machine-culture settlements, possible lost treasures, and the ruins of the ancient Glikth. Exploration also reveals the mysteries left behind in places untouched for centuries.

Supplement (regels/opties om de speelsessie te verbeteren)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Dobbelstenen (voornamelijk d6)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.