Shrieks in the Dark

2026 · Scenario / Avontuur / Module

Shrieks in the Dark

An abandoned temple deep in a canyon is infested by a colony of blind predators that hunt by sound, move in packs, and follow a daily routine. Designed for 2nd–3rd level characters, the adventure spans seven interconnected areas with patrols, resting creatures, magical wards, interactive devices, temple lore, treasure, and a rescuable NPC. A sensory detection system tracks how the colony responds to noise, while an NPC routine system moves creatures through a 15-turn cycle. The party’s choices and level of stealth shape how encounters unfold, making observation, silence, and planning central to exploring the dungeon.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Dobbelstenen (voornamelijk d20)

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