Snöflodens fall

2006 · Scenario / Avontuur / Module

Snöflodens fall

The game is set in a frontier settlement where a frozen river plunges from the mountains beside a small village. Players portray members of a religious order who investigate disputes, judge wrongdoing, and decide how the community should respond. The village’s residents face family conflicts, hardship, forbidden desires, and hidden evil. Players determine the nature of the faith and uncover what has happened in each community. Conflicts are resolved through a poker-like bidding system, with each decision requiring the players to choose how far they are willing to go, including whether to use violence.

Op eigenschappen/aspecten gebaseerd (persoonlijkheid beïnvloedt het spelverloop)Op beschrijving gebaseerd (meer narratief dan op dobbelstenen)Weddenschappen / Inzetten (weddenschappen tijdens het spel)

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