Species and Societies

2014 · Supplement (regels/opties om de speelsessie te verbeteren)

Species and Societies

A toolkit for creating original species, cultures, languages, and societies for tabletop roleplaying games. Species can be generated randomly or designed directly, then adapted as playable races for The 13th Age, Dungeon World, Fate Core, Legend, Pathfinder, or Traveller, with a sample race for each system. Additional rules generate names and words in new languages and simulate diplomacy, rivalry, and treachery between societies. Each subsystem is largely self-contained and formatted for printer-friendly use.

Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op eigenschappen/aspecten gebaseerd (persoonlijkheid beïnvloedt het spelverloop)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.