Springtime for Hitler

2015 · Oorlogsspel

Springtime for Hitler

Analyze the 1940 campaign in France in a quick-playing area-impulse format. The game examines the German offensive’s tactical air power, operational planning, doctrine, and ideological motivation against Allied resistance. Players resolve the campaign through area-based impulses, exploring the factors behind France’s rapid defeat and whether German forces were truly unbeatable.

Spelers
2
Speeltijd
60–120 min
Leeftijd
14+
Complexiteit
2 / 5
Tweede WereldoorlogDobbelstenen gooienSimulatieGebiedsimpuls

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