Steam Park

2013 · Dobbelstenen

Steam Park

Players take on the role of amusement-park owners who build coal-powered rides and park facilities to attract and satisfy visitors. On each turn players choose actions to construct three-dimensional attractions, hire and manage staff, place stands and toilets, run advertising campaigns, and control the dirt produced by the park. A timing-based action-selection mechanism rewards quick decisions as well as good planning. The game offers two difficulty levels: a simpler mode for new players and a more strategic variant for experienced players. Scoring balances visitor numbers, park cleanliness, and revenue from attractions and amenities.

Spelers
2–4 best met 4
Speeltijd
60 min
Leeftijd
10+
Complexiteit
2,1 / 5
5,5 op LudoyaStedenbouwSciencefictionModulair bordDobbelstenen gooienOpen selectie

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66
Vastgelegde speelsessies
93
Spelers
45m 25s
Gemiddeld potje
37
In collecties
5
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5,5/10

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