Super Sandman the Game

2014 · Kinderspel

Super Sandman the Game

Move a boot across a sand-filled board and reach the opposite side before the other players. On each turn, play one of three cards, resolve its effect, and draw a replacement. Movement cards advance the boot, while wall and water cards block opponents. Bridges provide a route across obstacles, and destruction cards remove walls, water tokens, or bridges. The first player to reach the opposite side wins.

Spelers
2–4 best met 4
Speeltijd
15–25 min
Leeftijd
4+
Handbeheer

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