Tatters of the King

2006 · Scenario / Avontuur / Module

Tatters of the King

A 1920s Call of Cthulhu campaign begins in Britain as Hastur’s influence reaches Earth, drawing investigators into a widening supernatural mystery. The story may lead from London to Italy and India, with scenarios designed for four to six investigators. An alienist or psycho-analyst and characters involved in the creative arts fit particularly well, though the campaign supports other backgrounds and investigators based outside Britain.

Spelers
0
Complexiteit
3,3 / 5
Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Willekeurige attribuutgeneratie (tijdens karaktercreatie)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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