Test of the Ninja

1985 · Bron voor solospel

Test of the Ninja

A solo adventure gamebook set in ancient Japan, where players take the role of Kurasai Hidenaga, a student training to become a samurai warrior while rumors of deadly ninja infiltrators spread through the school. Players make choices, track hit points, skill points, and experience points, and use two standard six-sided dice to resolve challenges. The story features eight possible endings.

Dobbelstenen (voornamelijk d6)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Lezen (voor tijdschriften, avonturenboeken, enz.)

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