The Crumbling Hall of the Frost Giant Jarl

2002 · Scenario / Avontuur / Module

The Crumbling Hall of the Frost Giant Jarl

This Dungeons & Dragons adventure is designed for 10th-level characters and draws on classic giant-themed dungeon adventures. The characters confront Gungir, a self-styled frost giant jarl, while investigating the evil hidden within his crumbling ancestral hall. The adventure presents a detailed stronghold filled with encounters, creatures, and environmental hazards. Rooms include servants, monsters, and factions with their own relationships, such as a frost giant cook who protects two troublesome ogres and a cryohydra they enjoy provoking.

Complexiteit
3 / 5
Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Dobbelstenen (voornamelijk d20)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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