The Crypts of the Dark Ones

Scenario / Avontuur / Module

The Crypts of the Dark Ones

A noble’s daughter has been kidnapped by a mysterious creature, and the characters are hired to bring her back for a fee. A trail of green blood leads across the wilderness to a crypt filled with tricks, traps, and challenges. Designed for five to eight characters, the adventure emphasizes exploration, problem-solving, and the use of the party’s varied skills over 20–30 hours of play.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Hex-gebaseerd (gebruikt hex-terrein voor beweging/gevecht)Dobbelstenen (percentiel)

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