The First World, Realm of the Fey

2016 · Supplement (regels/opties om de speelsessie te verbeteren)

The First World, Realm of the Fey

A Pathfinder campaign setting guide to the First World, the legendary realm of the fey, where reality shifts and strange creatures trade stranger wares. It details the Eldest and their courts, their strongholds and magical boons, and dozens of bizarre locations, including the Witchmarket and Chittering Tabernacle. The book also introduces the feysworn prestige class, new spells and magic items, rules for spellcasting and shaping the landscape, and six fey monsters. Additional material covers the origins of gnomes, the First World template, and tools for creating unique fey adversaries.

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