The Gem of Alderaan

2009 · Scenario / Avontuur / Module

The Gem of Alderaan

This Star Wars roleplaying adventure begins the third act of a campaign and is designed for heroes starting at 15th level. The story takes them from infiltrating a high-society gala and playing high-stakes sabacc to fighting alongside Imperial stormtroopers against hijackers attempting to seize a train carrying dignitaries. Characters advance to 17th level by the conclusion. The adventure can also be adapted for use as a stand-alone scenario or within an existing campaign.

Dobbelstenen (diverse)Progressieboom (vaardigheden, beroepen, magische vaardigheden, enz.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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