The Ghosts in the House

2010 · Scenario / Avontuur / Module

The Ghosts in the House

A Call of Cthulhu campaign for 3–6 beginning investigators centers on gathering information and discussing strange events. The opening investigation follows an alien being with a disturbing feeding habit and unfolds over several weeks of game time. Later adventures return to the home to address the aftermath, investigate a separate problem in the attic, and explore the discovery of a possible alien egg.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Willekeurige attribuutgeneratie (tijdens karaktercreatie)

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