The Hills Are Alive

2004 · Scenario / Avontuur / Module

The Hills Are Alive

A one-round Living Greyhawk adventure set in the Onnwal region. A diplomatic situation in the Headlands requires the aid of the Church of Jascar. This adventure is a sequel to ONW3-08 To Kill a Kesh and is designed for characters of levels 6–12.

Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Dobbelstenen (voornamelijk d20)Dobbelstenen (diverse)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.