The Lighthouse of Anan Marath (5E)

2020 · Scenario / Avontuur / Module

The Lighthouse of Anan Marath (5E)

From the shoreline village of Saemish, adventurers cross an aged bridge spanning four small islands to reach the long-dark lighthouse of Anan Marath. Built from deep-green bedrock drawn from the ocean depths, the lighthouse has fallen into disrepair and carries a dark, bloody history. The party explores the lighthouse and its surrounding islands, investigates the events of its past, and works to restore the structure for the village council.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Dobbelstenen (voornamelijk d20)

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