The Liverpool Horror

1993 · Scenario / Avontuur / Module

The Liverpool Horror

In 1897, five men gather at Dr. Albert Crownweed’s home to celebrate his release from a rest home. Their evening is interrupted by a visitor carrying a sealed letter from a dead man, drawing them into a hidden supernatural threat at the heart of the British Empire. Players take the roles of the five investigators, explore the unfolding mystery, uncover clues, and make decisions as they confront the forces working in secret against them.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Willekeurige attribuutgeneratie (tijdens karaktercreatie)

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