The Satyr

2019 · Supplement (regels/opties om de speelsessie te verbeteren)

The Satyr

A nature spirit character class for dungeon-crawling fantasy games, built around horns, music, wilderness skills, and a taste for strong drink. The class can enchant, distract, insult, or influence others through performance, hide in natural surroundings, and use alcohol in place of money when carousing. Becoming drunk grants bonuses to certain actions and can later improve social skills, memory, resilience, and other abilities. The class includes nearly thirty advanced moves, along with Greek instruments, weapons, armor, dungeon gear, and a character sheet. Additional material covers character creation questions, intoxication, poisons, optional heritage, journey rules, and other guidance.

Dobbelstenen (voornamelijk d6)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.