The Sinister Secret of Saltmarsh

1981 · Scenario / Avontuur / Module

The Sinister Secret of Saltmarsh

An abandoned alchemist’s mansion stands on a cliff outside Saltmarsh, surrounded by ghostly hauntings, mysterious lights, and rumors of forgotten treasure. This adventure for beginning AD&D characters has players investigate the house, uncover its secrets, and resolve detailed encounters. Designed for 5–10 characters of levels 1–3, it includes large-scale maps, background information, and encounter descriptions for the Dungeon Master.

Complexiteit
2,3 / 5
Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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