The Three Towers of Flägash the Undying

2024 · Scenario / Avontuur / Module

The Three Towers of Flägash the Undying

A cult occupies three towers on the outskirts of Grift, serving Flägash the Undying and preparing for the end of the world. The dungeon contains cultists, guards, arcanists, sealed vaults, hidden treasures, dubious gifts, and multiple entrances. This MÖRK BORG adventure presents a 16-room dungeon, six plot hooks with different objectives, three boss-level monsters, and a two-phase confrontation with the cult leader. A weakening-will mechanic makes prolonged exploration increasingly dangerous as the cult's influence grows. The adventure typically takes 3–4 hours, with objectives that can be completed without exploring every room.

Spelers
0
Dobbelstenen (voornamelijk d20)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Willekeurige attribuutgeneratie (tijdens karaktercreatie)

Over het spel

Illustraties

Uitbreiding voor

Bekijk ze in Ludoya

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.