The Tower of Jhedophar

2006 · Scenario / Avontuur / Module

The Tower of Jhedophar

Once an academy of arcane learning, the tower is now a dangerous labyrinth filled with traps, enemies, and unlikely allies. Adventurers enter in search of the Mandrake Staff, guarded by the lich Jhedophar. Designed for characters of levels 13–15, the adventure presents competing bargains: help a dragon defeat Jhedophar, or aid the lich in removing the squatter Exeterus. Play unfolds through fast-paced action and role-playing across two to four game sessions, with characters and foes that can continue into an ongoing campaign.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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