The USHER Dossiers

2011 · Campagne-omgeving (spelwereld)

The USHER Dossiers

A setting guide for a modern metahuman universe, where superpowered beings have existed alongside ordinary humans for tens of thousands of years. Once worshiped as gods, they now serve governments, pursue their own agendas, or shape society through conflict and influence. The book presents a timeline from 70,000 BCE to the present, with particular attention to World War II, along with adventure hooks and campaign material. It details the Minuteman, rival heroes Old Glory and the Savant, competing extremist groups, battlesuit technology, a time-policing agency, metahuman media, and the aftermath of the Scion’s three-year conquest of Earth. The setting can be used with ICONS or combined with other superhero universes.

Scenario / Avontuur / ModuleOp vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Dobbelstenen (voornamelijk d6)Op eigenschappen/aspecten gebaseerd (persoonlijkheid beïnvloedt het spelverloop)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.