Things That Happened While You Were in Jump Space

2020 · Supplement (regels/opties om de speelsessie te verbeteren)

Things That Happened While You Were in Jump Space

A science-fiction random-event table for the week spent traveling through jump space. A d66 roll determines an unexpected development on the planet or aboard the ship, from political upheaval and economic changes to equipment failures, unusual pregnancies, or sudden biological growth. Results can alter cargo prices, create new complications, or provide material for further adventures.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Dobbelstenen (voornamelijk d6)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.