To Buy or to Bother

2016 · Scenario / Avontuur / Module

To Buy or to Bother

This micro-adventure takes place in a hill occupied by Trebor, an overconfident nilbog obsessed with the number four. His unusual power can cause characters to perform actions other than those they intended, creating a peculiar encounter. The location can be discovered while tracking goblins carrying quartz used to power their crude magic items, or while searching for Polly, a gatherer who has disappeared while collecting quartz for a local jeweler. It can be used as a found location or given a specific reason for the party to investigate.

Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.