Tomb of the Iron Medusa

2011 · Scenario / Avontuur / Module

Tomb of the Iron Medusa

In the remote southern World’s Edge Mountains, the heroes explore a mysterious necropolis on behalf of the last heir of its long-dead builders, seeking evidence that could clear the family name. The crypts and tombs are protected by devious traps, strange puzzles, fiendish monsters, bizarre creatures, and undead remnants of a once-powerful aristocracy. Designed for 14th-level Pathfinder characters, the adventure also includes a new monster and a fully detailed borderland inn that can serve as the adventure’s starting point or as a roadside tavern in another fantasy setting.

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