Tournaments, Fairs, and Taverns (1st Edition)

2002 · Supplement (regels/opties om de speelsessie te verbeteren)

Tournaments, Fairs, and Taverns (1st Edition)

A d20 sourcebook of games, contests, and competition rules for fantasy roleplaying campaigns. It covers 29 activities, including card and strategy games, games of chance, archery, jousting, arm-wrestling, races, chases, magical duels, drinking, and fairground challenges. The book also provides systems for extended opposed skill and ability checks, competitions involving hundreds of participants, and three sample locations: a tournament, a fair, and a tavern. These locations demonstrate how the rules and new uses for existing skills can be used in play.

Scenario / Avontuur / ModuleOp attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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