Traveller: The New Era core rulebook

1993 · Basisregels (minimaal nodig om te spelen)

Traveller: The New Era core rulebook

A science-fiction roleplaying game set in a future of interstellar exploration and conflict. Players create characters through more than 40 careers and 100 skills, then use task and combat rules for survival, investigation, and action. The rules cover vector-based starship combat, world generation from stars to planets and native life, and detailed starships, vehicles, and high-technology weapons.

Complexiteit
3,4 / 5
Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Dobbelstenen (voornamelijk d20)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.