Tunse'al Quick Starts & Side Tracks (Savage Worlds)

2013 · Scenario / Avontuur / Module

Tunse'al Quick Starts & Side Tracks (Savage Worlds)

A tribal fantasy setting where honor is valued above wealth and the environment is as dangerous as any enemy. Technology advances slowly, magic is scarce, trade is perilous, and dinosaur-like beasts share the world with its people. The setting includes four playable races: the amphibious Kresh, mountain-dwelling Gelid, jungle-dwelling Korrin, and nomadic Gales of the desert. Game Masters can also use the treacherous Skin Eaters as an opposing race. Used with the Savage Worlds rules, the guide provides material for starting a campaign, expanding adventures, and handling absent players or unexpected changes in the session.

Snelstart / Snelle spelregelsCampagne-omgeving (spelwereld)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op niveaus gebaseerd (verdien XP en stijg in niveau)Rastergebaseerd (gebruikt vierkant terrein voor beweging/gevecht)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.