Utatti Asfet

1996 · Scenario / Avontuur / Module

Utatti Asfet

A 1990s campaign for Call of Cthulhu begins at an international symposium on unexplained phenomena in Tonga. Investigators follow evidence of Mythos activity through cults, delicate inquiries, and villains both foreign and domestic, traveling from the Pacific to swamps, deserts, and undersea locations. The campaign introduces new magic, varied characters, and a range of investigative and horrific situations, while revealing that the Mythos is not the investigators’ only enemy.

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