Verschworene Gemeinschaften

2011 · Supplement (regels/opties om de speelsessie te verbeteren)

Verschworene Gemeinschaften

This sourcebook presents the sworn communities of Aventuria, including craft guilds, thieves’ gangs, magical orders, secret societies, merchants, explorers, and assassins. It outlines their goals, secrets, structures, and methods of recruitment, and provides guidance for incorporating them into adventures as allies, contacts, or antagonists. Featured organizations include the Aventurian Herald, the Brotherhood of Tsa’s Second Finger, the Keepers of Siebenstreich, the Qabalyim of the Heirs of the Graves, the Daughters of Niobara, the Crime Yard of Gareth, the Hand of Boron, the Stoerrebrandt merchants, the Imperial Geographic Society, the Menacorites, and various guilds.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op eigenschappen/aspecten gebaseerd (persoonlijkheid beïnvloedt het spelverloop)

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