Water Weird's Wake

2014 · Scenario / Avontuur / Module

Water Weird's Wake

This solo fantasy adventure follows an adventurer assisting Ortella the Druid, who needs spell components to help a local village. A magical phantasm is causing trouble in the community’s lake, requiring investigation and cooperation to resolve the problem. Designed for limited-experience solo players using 1st- or 2nd-Edition AD&D, the adventure can also be adapted to other systems as a one-shot or added to an ongoing campaign.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

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