Weapons for Life

2018 · Supplement (regels/opties om de speelsessie te verbeteren)

Weapons for Life

This Pathfinder-compatible sourcebook expands the Lifer Nation for the Otherverse America campaign setting, presenting character options for its militant, dystopian society. It includes five common non-human species among the Lifer Army of God: genetically engineered CFL Kids, cyberhunting Nanofeasters, undead Neverborn, manipulative Temporal Angels, and space-adapted Wrench, with support for Dreamscarred Press’s psionics rules. Players can build Lifer protagonists or villains using racial descriptions, templates, feats, talents, spells, and equipment. The setting’s newly emergent magic is explained through 22nd-century Object Philosophies, with options ranging from thematic powers to weapons such as the Skullpopper SMG and Teething Ring. Content focuses on fictional extremist ideology and includes mature themes.

Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)

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