Web of Spies

2014 · Spionnen / geheimagenten

Web of Spies

Players run rival espionage agencies that send agents to locations around the globe, acquire assets, and eliminate opposing operatives. On each turn a hand of five cards serves multiple functions: spend cards to move spies, invest cards to acquire city-based assets that shape an agency’s capabilities, and play cards for sabotage or attack effects to manipulate opponents and resolve combat. The game emphasizes hand-management and tactical decision-making as players balance movement, resource development, targeted attacks, and timed use of special card effects until an agency is eliminated.

Spelers
2–4 best met 4
Speeltijd
60 min
Leeftijd
14+
Complexiteit
1,9 / 5
HandbeheerTegenstanders dwarszittenWaag het erop

Aan de tafels van Ludoya

Alle statistieken in Ludoya
8
Vastgelegde speelsessies
9
Spelers
1h
Gemiddeld potje
1
In collecties

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.