Weird New World

2010 · Supplement (regels/opties om de speelsessie te verbeteren)

Weird New World

An adventure setting in a continent-sized arctic region, where exploration and survival in the far north present challenges alongside its monsters and mysteries. It includes a full-color map, more than forty encounter areas, rules for surviving the environment, and the secret of a fallen race. The open-ended sandbox can be added to an existing campaign, with several encounter areas suitable for development into full adventures.

Spelers
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Scenario / Avontuur / ModuleDobbelstenen (voornamelijk d20)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op ras gebaseerd (spelerras/soort beïnvloedt de spelervaring)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.