Weird Times At Charles Fort High

2008 · Campagne-omgeving (spelwereld)

Weird Times At Charles Fort High

A tabletop roleplaying game set in an unusual American high school attended by superhumans, aliens, robots, mad scientists, and other outcasts. Players create characters from backgrounds such as Atlanteans, Changelings, Frog People, Martians, Venusians, and Werewolves, then navigate classes, cliques, clubs, sports, romances, and strange school traditions. Rules cover spellcasting, mad science, weird powers, character creation, and montages for events such as the big game, with a sample adventure included.

Scenario / Avontuur / ModuleOp vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)

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