Weird War I: Player's Guide

2016 · Supplement (regels/opties om de speelsessie te verbeteren)

Weird War I: Player's Guide

A roleplaying sourcebook set during the First World War, where soldiers face trench warfare, brutal battlefields, and dark arcane secrets. It provides rules for creating and equipping characters from the Allied and Central powers, along with setting rules, historical background, and details for supernatural elements that can alter the course of the conflict. Requires the Savage Worlds Core Rules and the Weird War I War Master's Handbook to play.

Campagne-omgeving (spelwereld)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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