Weird Wars: Weird War II

2009 · Supplement (regels/opties om de speelsessie te verbeteren)

Weird Wars: Weird War II

A horror roleplaying setting set during World War II, where the Axis powers wage war while supernatural threats emerge across Europe, North Africa, the Pacific, and Southeast Asia. The book provides new powers, Edges, Hindrances, weapons, vehicles, and monsters for the Savage Worlds system. It also includes an Adventure Generator, dozens of Savage Tales, and an operational-scale Plot Point Campaign connecting a series of horrific wartime adventures.

Spelers
0
Complexiteit
2,5 / 5
Campagne-omgeving (spelwereld)Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Dobbelstenen (diverse)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.