Wheels Within Wheels

2004 · Scenario / Avontuur / Module

Wheels Within Wheels

A Swordsman’s Guild mission sends the heroes into Montaigne’s Lockhorn Forest to intercept a caravan bound for Muguet. They must stop the smuggler Stefan, secure three wagons carrying artifacts, inventions, and alchemical components, and deliver their contents to the authorities. Alvara Arciniega’s personal police force, de Espectro Acero, discovers the plan and moves to protect the caravan. The adventure centers on the pursuit, confrontation, and competing schemes surrounding the shipment.

Puntengebaseerd (ken punten toe om vaardigheden, krachten, enz. te krijgen)Werpen en behouden (4k2 betekent werp 4 en behoud 2)

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